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List of all modules in the TX Modular system (release 081)

1. Triggered audio source modules:

Filter Synth (mono) - creates synth notes by filtering an audio signal.

FM Synth (mono) - creates polyphonic synthesised notes using Frequency Modulation (FM) Synthesis.

Granulator (mono) - takes a mono sample from the sample bank and plays small "grains" from it which are panned in stereo.

LoopPlayer (mono & stereo) - takes a mono or stereo loop from the loop bank and plays it back.

Pluck (mono) - creates notes based on a physical model of a plucked string.

Sample Player (mono & stereo) - takes a mono or stereo sample from the sample bank and plays it back.

Table Synth (mono) - creates polyphonic synthesised notes using wavetable synthesis. Wavetables are single waveforms made up from a mixture of different harmonics.

Wave Synth (mono) - creates polyphonic synthesised waveform notes from a choice of many different waveforms.

Wave Synth + (mono) - this is a modified version of the Wave Synth module which includes a filter, 2 LFOs, an extra envelope and a modulation matrix.

 

2. Other audio source modules:

Audio Inputs - outputs signals coming into the audio inputs.

Code Source A (mono & stereo) - use SuperCollider computer code within the TX Modular system to generate an audio signal.

File Player (mono & stereo) - plays audio files (such as wave or aiff files) from the hard disk.

Noise White-Pink - produces a mix between white and pink noise.

Vosim - outputs a synthesised waveform as a mono audio signal using a technique called VOSIM - the name comes from VOice SIMulation.

Waveform (mono & stereo) - outputs a synthesised waveform as an audio signal.

Wave Terrain This module outputs a synthesised waveform as a mono audio signal. The synthesis is based on a mathematical model of an object moving over a 3D terrain. SuperCollider users can change the computer code that defines the terrain and orbit.

X-Fader (mono & stereo) - crossfades between two audio input signals.

 

3. Audio insert modules:

Amp Sim (mono & stereo) - Ampllifier Simulator. This module adds distortion to the input signal, similar to the sound of vacuum-tube amplifiers. It adds a roughness and warmth to the signal.

Bit Crusher (mono & stereo) - this module distorts the input signal in by reducing the sample rate and bit size.

Chorus (mono & stereo) - creates a chorus effect on a mono audio signal using several modulated delay lines.

Code Insert A (mono & stereo) - use SuperCollider computer code within the TX Modular system to process an audio signal.

Compander (mono & stereo) - detects the amplitude (volume level) of a stereo audio signal coming into it. It can function as a compressor or expander/ gate.

DC Remove - this removes any DC offset from an audio signal.

Delay (mono & stereo) - delays an audio signal. If the feedback in not zero, the delays will be repeated and gradually die away.

Disintegrator (mono & stereo) - distorts the input by amplifying random half-cycles of the signal.

Distortion (mono & stereo) - can distort the input signal in various ways, adding a roughness and/or warmth to the signal.

EQ Graphic (mono & stereo)- 31-band EQ that cuts or boosts frequencies in an audio signal.

EQ Para (mono & stereo) - a parametric filter which cuts or boosts certain frequencies in an audio signal by a specified amount.

EQ Shelf (mono & stereo) - shelving filter which cuts or boosts frequencies in an audio signal above or below a cutoff frequency.

File Recorder (mono & stereo) - records audio signals and writes them to aiff or wave files on the hard disk.

Filter (mono & stereo) - cuts or boosts certain frequencies in an audio signal.

Flanger (mono & stereo) - creates a flange effect on a mono audio signal using a modulated delay line, with the flange time being modulated by a low frequency oscillator (LFO).

Gain (mono & stereo) - controls the gain (volume level) of an audio signal coming into it.

Harmoniser - listens to the pitch and volume of the audio signal coming and creates a synthesised waveform with the same pitch and volume.

Limiter (mono & stereo) - limits the volume (amplitude) of an audio signal to a certain level (called the threshold).

MultiTap Delay - puts a mono audio signal through four delay taps which each have their own delay time ratio, level and pan controls.

Normalizer (mono & stereo) - flattens the dynamics (i.e. the volume or amplitude) of an audio signal to a certain level.

Notch Phaser (mono & stereo) - creates a phasing effect on an audio signal using notch filters, with the filter frequency being modulated by a low frequency oscillator (LFO).

Phaser - creates a phasing effect on an audio signal using allpass delay lines, with the phase time being modulated by a low frequency oscillator (LFO).

Ping Pong (mono & stereo) - creates a ping-pong delay that bounces from side to side.

Pitch Shifter (mono & stereo) - shifts the pitch of an incoming audio signal.

Reverb/ ReverbA/ ReverbF/ ReverbG (mono & stereo) - add various different reverbs to an audio signal.

Ring Modulator - ring modulates one mono audio signal (called the Modulator) onto another mono audio signal (called the Carrier). Ring modulation creates a complex signal which constists of the frequencies of the Modulator and Carrier being added together as well as subtracted from each other.

Spectral FX - analyzes the frequency spectrum of a signal. Once analysed, the signal can then be transformed, using up to 6 different processes (from over 50 choices). In addition a side chain input can be used to introduce a second audio signal for processing.

Stereo To Mono - converts a stereo audio signal into a mono signal by mixing the left and right channels.

Stereo Width - adjusts the perceived width of a stereo audio signal by mixing the left and right channels in different proportions.

Transient - limits the slope of an audio signal. This module has the effect of removing transients and higher frequencies from the audio signal.

Vocoder - applies the frequency spectrum of one mono audio signal (called the Modulator) onto another mono audio signal (called the Carrier).

Vocoder FX - applies the frequency spectrum of one mono audio signal (called the Modulator) onto another mono audio signal (called the Carrier). It also allows the spectrum to be stretched and shifted.

Waveshaper (mono & stereo) - adds distortion to the input signal using a function curve, which can be drawn by hand or generated automatically based on harmonics and noise.

X Distort (mono & stereo) - simulates crossover distortion in class B and AB power amplifiers.

 

4. Triggered control source modules:

Env 16-stage - creates 16-stage envelopes as control signals.

Env Curve - user-defined envelope as control signal. The curve can be edited with a mouse.

Env DADSR - creates DADSR (Delay Attack Decay Sustain Release) envelopes as control signals.

Trigger Impulse - module outputs a very short impulse when triggered. It was built to create a trigger signal that can sent to the Trigger input of a Sample and Hold module.

 

5. Other control source modules:

Action Slider - this module triggers up to 10 Actions when the value of a slider goes above a certain level (the trigger threshold). Both the value and trigger threshold can be modulated.

Amp Follower - follows the amplitude (volume level) of an audio signal coming into it.

Analyser - this uses various different tools to analyse a mono audio signal coming into it.

Audio Trigger - triggers up to 10 actions when the amplitude (volume level) of a mono audio signal coming into it goes above a certain level.

Code Source C - use SuperCollider computer code within the TX Modular system to generate a control signal.

CyclOSC Colour - this module analyses the video data coming in from a video camera to check for the presence of a particular target colour which you can set. You can also to define a zone which means that the target is looked for in only certain parts of the video grid. This is useful for triggering events only when a target colour enters a space. For example, by adding multiple modules you can create colour-sensitive hot-zones in an interactive performance or installation space. This module is designed to be used with the software Processing running on the same computer.

CyclOSC Grey - this module is similar to CyclOSC Colour except it looks for a shade of grey instead of a colour.

Group Morph - for morphing between the different 4 groups of values of 15 control signals. Designed to simplify the control of multiple parameters of other modules.

LFO - Low Frequency Oscillator for modulating parameters on other modules.

LFO Curve - Low Frequency Oscillator with an editable waveform curve - using a mouse.

MIDI Controller - outputs a control signal between 0 and 1 based on midi controller messages received for a particular controller number.

MIDI Note - outputs a control signal between 0 and 1 based on midi note messages received.

MIDI Pitchbend - outputs a control signal between 0 and 1 based on midi pitchbend messages received.

MIDI Velocity - outputs a control signal between 0 and 1 based on midi note velocity messages received.

Note Sequencer - can trigger notes in other modules as well as outputting control signals for note and velocity values.

OSC Controller - outputs a control signal from OpenSound Control ('OSC') messages received.

Perlin Noise - A Random Low Frequency Oscillator based on 3 dimensional Perlin Noise - useful for adding non-repetitive variation (i.e. "organic movement") to module parameters.

Pitch Follower - follows the pitch of a mono audio signal coming into it.

Simple Slider - has a slider that outputs a control signal between 0 and 1.

Wii Ctrl Darwiin - This module outputs a control signal between 0 and 1 based on a selected Wii or Nunchuck control, including: acceleration, rotation, button and IR camera data. To use this module, you will need the software DarwiinRemote OSC.

Wii Ctrl OSC - This module outputs a control signal between 0 and 1 based on a selected Wii or Nunchuck control, including: acceleration, rotation, button and IR camera data. To use this module, you will need the software OSCulator.

 

6. Control insert modules:

Code Insert C - use SuperCollider computer code within the TX Modular system to process a control signal.

Control Delay - delays a control signal.

Sample and Hold - outputs a control signal based on the input signal as well as a trigger input signal. Two types of processing are available: Sample & Hold and Gate & Hold.

Slope - measures the velocity or acceleration of a control signal.

Smooth - for smoothing out a control signal over time.

Warp - for "mapping" or changing the behaviour of a control signal. The incoming signal is mapped using a "transfer curve" which is displayed on the screen.

 

7. Action modules:

Action Sequencer - this can trigger all kinds of actions at specific times. Actions are commands or instructions for any modules in the system, such as changing the settings of any module in the system, triggering notes to play, starting and stopping other sequencers.

Animate Code - use SuperCollider computer code within the TX Modular system to generate an animation which is displayed in its own window.

MIDI Control Out - this sends out MIDI controller messages. The controller value can be modulated.

MIDI Out - this sends out various kinds of MIDI messages.

OSC Control Out - this module sends an OSC message to up to 10 different network addresses. The OSC messages have 2 arguments, the OSC string and the control value. The control value can be modulated. This allows communication across a network to other TX Modular systems running on other computers, or to any software (such as Processing & Max/MSP) that can respond to OSC messages.

OSC Out - this module sends an OSC message to up to 10 different network addresses. This allows communication across a network to other TX Modular systems running on other computers, or to any software (such as Processing & Max/MSP) that can respond to OSC messages.

OSC Trigger - this module can trigger up to 10 actions when OSC messages are received as long as the OSC message begins with a string that matches the OSC string on the screen. OSC message arguments can be passed to the actions.

QC Particles - this module creates a new window which contains a video screen running a 3D particle system animation built in Quartz Composer.

Quartz Player - this creates a new window containing any Quartz Composer Composition which can be controlled by the the TX Modular system. This can be used with other modules to create interactive and/or automated audio-visual systems. (Quartz Composer is a very powerful visual engine that comes free with OS X.)

Wii Trig Darwiin - This module triggers up to 10 Actions when a Wii button is pressed on or off. To use this module, you will need the software DarwiinRemote OSC.

Wii Trig OSC - This module triggers up to 10 Actions when a Wii button is pressed on or off. To use this module, you will need the software OSCulator.